Making Isometric social real-time games :
Pagella, Mario Andres
Making Isometric social real-time games : with HTML5, CSS3, and JavaScript / by Mario Andres Pagella - New Delhi : O'Reilly Shroff Publisher & Distributers Pvt.Ltd, 2012c - xiii, 135 p. : ill, : 24 cm.
at cover;"Rendering simple 3D worlds with sprites and maps"
9789350235058 (pbk)
Internet games--Programming
794.81 / PAG-M 2012 208
Making Isometric social real-time games : with HTML5, CSS3, and JavaScript / by Mario Andres Pagella - New Delhi : O'Reilly Shroff Publisher & Distributers Pvt.Ltd, 2012c - xiii, 135 p. : ill, : 24 cm.
at cover;"Rendering simple 3D worlds with sprites and maps"
9789350235058 (pbk)
Internet games--Programming
794.81 / PAG-M 2012 208