Android ndk: (Record no. 3483)
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000 -LEADER | |
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fixed length control field | 01411nam a22002057a 4500 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | OSt |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20200224113520.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 140224b2012 ii ||||g |||| 001 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9789350237878 |
040 ## - CATALOGING SOURCE | |
Transcribing agency | NCL |
Modifying agency | LIN2019 |
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | 005.36 |
Item number | RAT-A 2012 4733 |
100 1# - MAIN ENTRY--PERSONAL NAME | |
Personal name | Ratabouil,Sylvain |
245 1# - TITLE STATEMENT | |
Title | Android ndk: |
Remainder of title | discover the native side of Android and inject the power of C/C++ in your applications : beginner's guide/ |
Statement of responsibility, etc. | by Sylvain Ratabouil |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) | |
Place of publication, distribution, etc. | Mumbai : |
Name of publisher, distributor, etc. | Packt Publishing, |
Date of publication, distribution, etc. | 2012. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | ii, 422p. : |
Other physical details | ill. ; |
Dimensions | 24 cm. |
500 ## - GENERAL NOTE | |
General note | Index present |
505 ## - FORMATTED CONTENTS NOTE | |
Formatted contents note | Chapter 1: Starting up your environment --------------------<br/>Chapter 2: Creating, compiling and deploying Native projects ---------------------<br/>Chapter 3: Interfacing java and C/C++ with JNI ---------------------<br/>Chapter 4: Calling java back from native code ---------------------<br/>Chapter 5: Writing a fully native application ---------------------<br/>Chapter 6: Rendering graphics with openGL ES --------------------<br/>Chapter 7: Playing sound with OpenGL ES ---------------------<br/>Chapter 8: Handling input devices and sensors ---------------------<br/>Chapter 9: Porting Existing libraries to Android ---------------------<br/>Chapter 10: Towards professional gaming ---------------------<br/>Chapter 11: Debugging and troubleshooting ------------------------ |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Android (Electronic resource) |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Source of classification or shelving scheme | |
Koha item type | Books |
Withdrawn status | Lost status | Source of classification or shelving scheme | Damaged status | Not for loan | Home library | Current library | Shelving location | Date acquired | Source of acquisition | Inventory number | Total Checkouts | Full call number | Barcode | Date last seen | Price effective from | Koha item type |
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Namal Library | Namal Library | Computer Science | 02/24/2014 | Allied book company | Bill No. 2984 | 005.36 RAT-A 2012 4733 | 0004733 | 02/24/2014 | 02/24/2014 | Books |