Computing concepts with Java 2 essentials / by Cay S. Horstmann

By: Horstmann, Cay SMaterial type: TextTextPublisher: New York : John Wiley & sons, 2000cEdition: 2nd edDescription: xvi, 762 p. : ill. (some col.) ; 24 cmISBN: 0471346098 (pbk)Subject(s): Electronic data processingDDC classification: 005.13
Contents:
Ch. 1. Introduction -- Ch. 2. Fundamental Data Types -- Ch. 3. An Introduction to Classes -- Ch. 4. Applets and Graphics -- Ch. 5. Decisions -- Ch. 6. Iteration -- Ch. 7. More About Methods -- Ch. 8. Testing and Debugging -- Ch. 9. Inheritance and Interfaces -- Ch. 10. Event Handling -- Ch. 11. Arrays and Vectors -- Ch. 12. Graphical User Interfaces -- Ch. 13. Streams and Exceptions -- Ch. 14. Object-Oriented Design -- Ch. 15. Algorithms -- Ch. 16. An Introduction to Data Structures -- App. A1. Java Language Coding Guidelines -- App. A2. The Java Library -- App. A3. The Basic Latin and Latin-1 Subsets of Unicode.
Summary: This text uses Java to describe programming concepts, taking full advantage of Java's simpler and more consistent syntax. Its traditional approach uses modern CS tools including a strategic subset of Java and a simple object-oriented graphics library.
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Item type Current location Call number Copy number Status Date due Barcode Item holds
Books Books Namal Library
Computer Science
005.13 HOR-C 2000 8935 (Browse shelf) Available 0008935
Reference Namal Library
Reference
005.133 HOR-C 2000 814 (Browse shelf) 1 Not for loan 814
Books Books Namal Library
Computer Science
005.13 HOR-C 2000 1654 (Browse shelf) 2 Available 1654
Books Books Namal Library
Computer Science
005.13 HOR-C 2000 1653 (Browse shelf) 3 Available 1653
Books Books Namal Library
Computer Science
005.13 HOR-C 2000 2119 (Browse shelf) 4 Available 0002119
Books Books Namal Library
Computer Science
005.13 HOR-C 2000 5275 (Browse shelf) 5 Available 0005275
Books Books Namal Library
Computer Science
005.13 HOR-C 2000 6484 (Browse shelf) c.6 Available 0006484
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Index included

Ch. 1. Introduction -- Ch. 2. Fundamental Data Types -- Ch. 3. An Introduction to Classes -- Ch. 4. Applets and Graphics -- Ch. 5. Decisions -- Ch. 6. Iteration -- Ch. 7. More About Methods -- Ch. 8. Testing and Debugging -- Ch. 9. Inheritance and Interfaces -- Ch. 10. Event Handling -- Ch. 11. Arrays and Vectors -- Ch. 12. Graphical User Interfaces -- Ch. 13. Streams and Exceptions -- Ch. 14. Object-Oriented Design -- Ch. 15. Algorithms -- Ch. 16. An Introduction to Data Structures -- App. A1. Java Language Coding Guidelines -- App. A2. The Java Library -- App. A3. The Basic Latin and Latin-1 Subsets of Unicode.

This text uses Java to describe programming concepts, taking full advantage of Java's simpler and more consistent syntax. Its traditional approach uses modern CS tools including a strategic subset of Java and a simple object-oriented graphics library.

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