CGI programming with Perl / by Scott Guelich, Shishir Gundavaram, and Gunther Birznieks.
Material type: TextPublication details: New Delhi : O'Reilly, 2011Edition: 2nd ed., expanded & updatedDescription: xv, 451 p. : ill. ; 24 cmISBN: 9788173660450 (pbk)Subject(s): Perl (Computer program language) | CGI (Computer network protocol) | Internet programmingDDC classification: 005.2762Item type | Current library | Call number | Status | Date due | Barcode | Item holds |
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Books | Namal Library Computer Science | 005.2762 GUE-C 2011 9115 (Browse shelf (Opens below)) | Available | 0009115 | ||
Books | Namal Library Computer Science | 005.2762 GUE-C 2011 9116 (Browse shelf (Opens below)) | Available | 0009116 | ||
Books | Namal Library Computer Science | 005.2762 GUE-C 2011 9114 (Browse shelf (Opens below)) | Available | 0009114 |
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005.2762 FER-G 2012 4297 Google Script : Enterprise Application Essentials / | 005.2762 GOO-J 2010 3364 JavaScript bible / | 005.2762 GOS-J 2002 8932 Javascript : comprehensive | 005.2762 GUE-C 2011 9114 CGI programming with Perl | 005.2762 GUE-C 2011 9115 CGI programming with Perl | 005.2762 GUE-C 2011 9116 CGI programming with Perl | 005.2762 HAL-C 2000 1680 Core servlets and java Server pages / |
Includes bibliographical references (p. 403-405) and index.
Chapter 1: Getting started ----------------------
Chapter 2: The hyper text transfer protocol ---------------------
Chapter 3: The common gateway interface --------------------
Chapter 4: Forms and CGI --------------------
Chapter 5: CGI.pm --------------------
Chapter 6: Html templates --------------------
Chapter 7: JavaScript ----------------------
Chapter 8: Security --------------------
Chapter 9: Send Email ----------------------
Chapter 10: Data persistence ---------------------
Chapter 11: Maintaining state --------------------
Chapter 12: Searching the web server ------------------------
Chapter 13: Creating graphics on the fly -------------------
Chapter 14: Middleware and XML ---------------------
Chapter 15: Debugging CGI applications ---------------------
Chapter 16: Guidelines for better CGI applications ----------------------
Chapter 17: Efficiency and Optimization -----------------------
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