Introduction to computing and programming in Python : a multimedia approach / Mark J. Guzdial and Barbara Ericson, College of Computing/GVU, Georgia Institute of Technology.

By: Guzdial, Mark JContributor(s): Ericson, BarbaraMaterial type: TextTextPublisher: Uttar radesh,India : Pearson, 2018Edition: Fourth editionDescription: xxiv, 499 pages : color illustrations ; 24 cmISBN: 9789332556591 (pbk)Subject(s): Python (Computer program language) | Multimedia systemsDDC classification: 005.133
Contents:
1- Introduction to Computer Science & Media Computation 2- Introduction to Programming 3- Creating & Modifying Text 4- Modifying Pictures Using loops 5- Picture Techniques with Selection 6- Modifying Pictures by Position 7- Modifying Sounds Using Loops 8- Modifying Samples in a Range 9- Making Sounds by Combining Pieces 10- Building Bigger Programs 11- Manipulating Text with Methods & Files 12- Advanced Text techniques : Web & Information 13- Making Text For the Web 14- Creating & Modifying Movies 15- Speed 16- Functional Programming 17- Object-Oriented Programming
List(s) this item appears in: New Arrivals_CS
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Holdings
Item type Current library Call number Copy number Status Date due Barcode Item holds
Books Books Namal Library
Computer Science
005.133 GUZ-I 2018 9559 (Browse shelf (Opens below)) 1 Available 0009559
Books Books Namal Library
Computer Science
005.133 GUZ-I 2018 9589 (Browse shelf (Opens below)) 2 Available 0009589
Total holds: 0

Includes bibliographical references (pages 488-490) and index.

1- Introduction to Computer Science & Media Computation
2- Introduction to Programming
3- Creating & Modifying Text
4- Modifying Pictures Using loops
5- Picture Techniques with Selection
6- Modifying Pictures by Position
7- Modifying Sounds Using Loops
8- Modifying Samples in a Range
9- Making Sounds by Combining Pieces
10- Building Bigger Programs
11- Manipulating Text with Methods & Files
12- Advanced Text techniques : Web & Information
13- Making Text For the Web
14- Creating & Modifying Movies
15- Speed
16- Functional Programming
17- Object-Oriented Programming

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