Beginning android 4 games development / by Mario Zechner and Robert Green
Material type:![Text](/opac-tmpl/lib/famfamfam/BK.png)
Contents:
1- Android, the new kid on the block
2- First steps with the Android SDK
3- Game Development 101
4- Android for Game Developers
5- An Android Game Development Framework
6- Mr.NOM Invades for Android
7- OpenGL ERS : A Gentle Introduction
8- 2D Game Programming Tricks
9- Super Jumper : A 2D OpenGL ES Game
10- OpenGL ES : Going 3D
12- Droid Invadors : The Grand Finale
13- Publishing Your Game
14- What's Next
Item type | Current library | Call number | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|---|
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Namal Library Computer Science | 005.1 ZEC-B 2012 65 (Browse shelf (Opens below)) | Available | 65 |
Total holds: 0
1- Android, the new kid on the block
2- First steps with the Android SDK
3- Game Development 101
4- Android for Game Developers
5- An Android Game Development Framework
6- Mr.NOM Invades for Android
7- OpenGL ERS : A Gentle Introduction
8- 2D Game Programming Tricks
9- Super Jumper : A 2D OpenGL ES Game
10- OpenGL ES : Going 3D
12- Droid Invadors : The Grand Finale
13- Publishing Your Game
14- What's Next
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