Cocoa programming for Mac OS X / Aaron Hillegass.

By: Hillegass, AaronMaterial type: TextTextPublication details: Upper Saddle River, NJ : Addison-Wesley, c2008Edition: 3rd edDescription: xix, 433 p. : ill. ; 24 cmISBN: 9780321503619 (pbk); 0321503619Subject(s): Cocoa (Software framework) | Mac OS | Operating systems (Computers) | Macintosh (Computer) -- ProgrammingDDC classification: 005.268
Contents:
Chapter 1: Cocoa: what is it?-------------------------- Chapter 2: Let's get started------------------------- Chapter 3: Objective-C------------------------ Chapter 4: Memory management----------------------- Chapter 5: Target/Action---------------------- Chapter 6: Helper objects---------------------- Chapter 7: Key value coding; key value observing----------------------- Chapter 8: NSArrayController----------------------- Chapter 9: NSUndoManager-------------------------- Chapter 10: Archiving---------------------- Chapter 11: Basic Core data----------------------- Chapter 12: Nib files and NSWindowController------------------------ Chapter 13: User defaults----------------------- Chapter 14: Using notifications------------------------- Chapter 15: Using alert panels------------------------ Chapter 16: Localization------------------------ Chapter 17: Custom views------------------------ Chapter 18: Images and Mouse events------------------------ Chapter 19: Keyboard events---------------------- Chapter 20: Drawing text with attributes---------------------- Chapter 21: Pasteboard and Nil-Targeted Actions----------------------- Chapter 22: Categories----------------------- Chapter 23: Drag-and-drop------------------------- Chapter 24: NSTimer----------------------- Chapter 25: Sheets----------------------- Chapter 26: Creating NSFormatters--------------------- Chapter 27: Printing----------------------- Chapter 28: Web service---------------------- Chapter 29: View swapping-------------------------- Chapter 30: Core data relationships----------------------- Chapter 31: Garbage collection---------------------- Chapter 32: Core animation---------------------- Chapter 33: A simple cocoa/OpenGL application--------------------- Chapter 34: NSTask--------------------- Chapter 35: The End------------------------
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Holdings
Item type Current library Call number Status Date due Barcode Item holds
Books Books Namal Library
Computer Science
005.268 HIL-C 2008 10084 (Browse shelf (Opens below)) Available 0010084
Total holds: 0

Includes index.

Chapter 1: Cocoa: what is it?--------------------------
Chapter 2: Let's get started-------------------------
Chapter 3: Objective-C------------------------
Chapter 4: Memory management-----------------------
Chapter 5: Target/Action----------------------
Chapter 6: Helper objects----------------------
Chapter 7: Key value coding; key value observing-----------------------
Chapter 8: NSArrayController-----------------------
Chapter 9: NSUndoManager--------------------------
Chapter 10: Archiving----------------------
Chapter 11: Basic Core data-----------------------
Chapter 12: Nib files and NSWindowController------------------------
Chapter 13: User defaults-----------------------
Chapter 14: Using notifications-------------------------
Chapter 15: Using alert panels------------------------
Chapter 16: Localization------------------------
Chapter 17: Custom views------------------------
Chapter 18: Images and Mouse events------------------------
Chapter 19: Keyboard events----------------------
Chapter 20: Drawing text with attributes----------------------
Chapter 21: Pasteboard and Nil-Targeted Actions-----------------------
Chapter 22: Categories-----------------------
Chapter 23: Drag-and-drop-------------------------
Chapter 24: NSTimer-----------------------
Chapter 25: Sheets-----------------------
Chapter 26: Creating NSFormatters---------------------
Chapter 27: Printing-----------------------
Chapter 28: Web service----------------------
Chapter 29: View swapping--------------------------
Chapter 30: Core data relationships-----------------------
Chapter 31: Garbage collection----------------------
Chapter 32: Core animation----------------------
Chapter 33: A simple cocoa/OpenGL application---------------------
Chapter 34: NSTask---------------------
Chapter 35: The End------------------------

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