iphone for programmers : an app-driven approach /by paul deitel and Harvey deitel

By: Deitel, Paul JContributor(s): Deitel, Harvey MMaterial type: TextTextPublication details: New Dehli : Pearson Education India Private Ltd, 2012Description: xxxii, 408 p. : ill. ; 23 cmISBN: 9788131766606Subject(s): iPhone (Smartphone) -- Programming | Application software -- DevelopmentDDC classification: 005.26
Contents:
Chapter 1: Introduction to iPhone app development--------------------- Chapter 2: iPhone App Store and app business issues----------------- Chapter 3: Welcome app : dive-into Xcode, Cocoa and Interface Builder--------------------- Chapter 4: Tip calculator app : introducing Objective-C programming-------------------------- Chapter 5: Favorite Twitter searches app : collections and Cocoa GUI programming-------------------------- Chapter 6: Flag quiz game app : controllers and the Utility Application template--------------------- Chapter 7: Spot-on game app : using UIView and detecting touches------------------------ Chapter 8: Cannon game app : animation with NSTimer and handling drag events------------------------ Chapter 9: Painter app : using controls with UIView---------------------- Chapter 10: Address book app : tables and UINavigationController--------------------- Chapter 11: Route tracker app : Map Kit and Core Location (GPS and compass)----------------------- Chapter 12: Slideshow app : photos and iPod library access------------------------ Chapter 13: Enhanced slideshow app : serialization data with NSCoder and playing video------------------------ Chapter 14: Voice recorder app : audio recording and playback----------------------- Chapter 15: Enhanced address book app : managing and transferring persistent data-------------------- Chapter 16: Twitter discount airfares app : Internet enabled applications--------------------------
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Holdings
Item type Current library Call number Copy number Status Date due Barcode Item holds
Books Books Namal Library
Computer Science
005.26 DEI-I 2012 325 (Browse shelf (Opens below)) 3 Available 325
Reference Namal Library
Reference
005.26 DEI-I 2012 30 (Browse shelf (Opens below)) 2 Not for loan 30
Total holds: 0

Index inculded

Chapter 1: Introduction to iPhone app development---------------------
Chapter 2: iPhone App Store and app business issues-----------------
Chapter 3: Welcome app : dive-into Xcode, Cocoa and Interface Builder---------------------
Chapter 4: Tip calculator app : introducing Objective-C programming--------------------------
Chapter 5: Favorite Twitter searches app : collections and Cocoa GUI programming--------------------------
Chapter 6: Flag quiz game app : controllers and the Utility Application template---------------------
Chapter 7: Spot-on game app : using UIView and detecting touches------------------------
Chapter 8: Cannon game app : animation with NSTimer and handling drag events------------------------
Chapter 9: Painter app : using controls with UIView----------------------
Chapter 10: Address book app : tables and UINavigationController---------------------
Chapter 11: Route tracker app : Map Kit and Core Location (GPS and compass)-----------------------
Chapter 12: Slideshow app : photos and iPod library access------------------------
Chapter 13: Enhanced slideshow app : serialization data with NSCoder and playing video------------------------
Chapter 14: Voice recorder app : audio recording and playback-----------------------
Chapter 15: Enhanced address book app : managing and transferring persistent data--------------------
Chapter 16: Twitter discount airfares app : Internet enabled applications--------------------------

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