Head first java / by Kathy Sierra and Bert Bates

By: Sierra, KathyContributor(s): Bates, BertMaterial type: TextTextSeries: Head first seriesPublication details: New Delhi : Shroff Publisher & Distributers Pvt.Ltd, 2012, 2003cDescription: xxxii, 688 p. : ill. ; 24 cmISBN: 9788173666025 (pbk)Subject(s): Java (Computer program language)DDC classification: 005.133
Contents:
Chapter 1: Breaking the Surface -------------------- Chapter 2: The way Java works --------------------- Chapter 3: Know your variables ------------------- Chapter 4: How objects behave --------------------- Chapter 5: Extra strength method ---------------------- Chapter 6: Using the java libraries ------------------- Chapter 7: Better living in objectville --------------------- Chapter 8: Serious polymorphism ----------------------- Chapter 9: Life and death of an objects----------------------- Chapter 10: Numbers matter --------------------- Chapter 11: Risky behavior --------------------- Chapter 12: A very graphic story------------------------ Chapter 13: Work on your swing----------------------- Chapter 14: Saving objects----------------------- Chapter 15: Make a connection--------------------- Chapter 16: Data structures ------------------------ Chapter 17: Release your code----------------------- Chapter 18: Distributed computing--------------------------
Summary: Learning a complex new language is no easy task, especially when it's an object-oriented computer programming language like Java. Your brain doesn't always want to take in the dry, technical stuff you're forced to study. Your brain craves novelty. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. Despite its
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Holdings
Item type Current library Call number Status Date due Barcode Item holds
Books Books Namal Library
Computer Science
005.133 SIE-H 2012 218 (Browse shelf (Opens below)) Available 218
Total holds: 0

Index included

Chapter 1: Breaking the Surface --------------------
Chapter 2: The way Java works ---------------------
Chapter 3: Know your variables -------------------
Chapter 4: How objects behave ---------------------
Chapter 5: Extra strength method ----------------------
Chapter 6: Using the java libraries -------------------
Chapter 7: Better living in objectville ---------------------
Chapter 8: Serious polymorphism -----------------------
Chapter 9: Life and death of an objects-----------------------
Chapter 10: Numbers matter ---------------------
Chapter 11: Risky behavior ---------------------
Chapter 12: A very graphic story------------------------
Chapter 13: Work on your swing-----------------------
Chapter 14: Saving objects-----------------------
Chapter 15: Make a connection---------------------
Chapter 16: Data structures ------------------------
Chapter 17: Release your code-----------------------
Chapter 18: Distributed computing--------------------------

Learning a complex new language is no easy task, especially when it's an object-oriented computer programming language like Java. Your brain doesn't always want to take in the dry, technical stuff you're forced to study. Your brain craves novelty. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. Despite its

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