000 | 01761cam a2200265 a 4500 | ||
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999 |
_c3039 _d3039 |
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001 | 14961124 | ||
003 | OSt | ||
005 | 20200124021736.0 | ||
008 | 070810s2011 ii a g b 001 0 eng | ||
010 | _a 2007033311 | ||
020 | _a9788126532100(pbk) | ||
040 |
_cNCL _dLIN2019 |
||
082 | 0 | 0 |
_a005.133 _bWIL-P 2011 3962 |
100 | 1 | _aWilliams Chris G. | |
245 | 1 |
_aProfessional windows phone 7 game development / _cby Chris G. Williams, George W. Clingerman |
|
260 |
_aNew Delhi : _bWiley, _c2011 |
||
300 |
_axii, 524 p. : _bill. ; _c24 cm. |
||
500 | _aindex included | ||
505 | _aChapter 1: Getting to know window phone 7 device----------------------- Chapter 2: Getting started----------------------- Chapter 3: Orientation---------------------- Chapter 4: Touch input---------------------- Chapter 5: Give me your input--------------------- Chapter 6: The state of things----------------------- Chapter 7: Let the music play----------------------- Chapter 8: Putting it all together: Derive and dodge--------------------- Chapter 9: Whoa! The world isn't flat after all------------------------ Chapter 10: It's your turn---------------------- Chapter 11: The world outside your window(s)----------------------- Chapter 12: Putting it all together: Poker dice with friends----------------------- Chapter 13: Duse, where's my car?----------------------- Chapter 14: Take a picture: It's last longer---------------------- Chapter 15: Putting it all together: Picture puzzle---------------------- Chapter 16: Where do you go from here------------------------- | ||
650 | 0 |
_aComputer games _xDesign. |
|
650 | 0 |
_aComputer games _xProgramming. |
|
650 | 0 |
_aVideo games _xDesign. |
|
700 | _aClingerman, George W. | ||
942 |
_2ddc _cBK |