000 02113nam a22002417a 4500
999 _c333
_d333
003 LSCPL
005 20200129231826.0
008 130314t2012 ii ill.g |||| 001 0 eng d
020 _a9788173666025 (pbk)
040 _cNCL
_dLIN2019
082 _a005.133
_bSIE-H 2012 218
100 1 _aSierra, Kathy
_9414
245 1 _aHead first java /
_cby Kathy Sierra and Bert Bates
260 _aNew Delhi :
_bShroff Publisher & Distributers Pvt.Ltd,
_c2012, 2003c.
300 _axxxii, 688 p. :
_b ill. ;
_c 24 cm.
440 _aHead first series
_9385
500 _aIndex included
505 _aChapter 1: Breaking the Surface -------------------- Chapter 2: The way Java works --------------------- Chapter 3: Know your variables ------------------- Chapter 4: How objects behave --------------------- Chapter 5: Extra strength method ---------------------- Chapter 6: Using the java libraries ------------------- Chapter 7: Better living in objectville --------------------- Chapter 8: Serious polymorphism ----------------------- Chapter 9: Life and death of an objects----------------------- Chapter 10: Numbers matter --------------------- Chapter 11: Risky behavior --------------------- Chapter 12: A very graphic story------------------------ Chapter 13: Work on your swing----------------------- Chapter 14: Saving objects----------------------- Chapter 15: Make a connection--------------------- Chapter 16: Data structures ------------------------ Chapter 17: Release your code----------------------- Chapter 18: Distributed computing--------------------------
520 _aLearning a complex new language is no easy task, especially when it's an object-oriented computer programming language like Java. Your brain doesn't always want to take in the dry, technical stuff you're forced to study. Your brain craves novelty. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. Despite its
650 _aJava (Computer program language)
_918
700 1 _aBates, Bert
_9415
942 _2ddc
_cBK