000 01787nam a22002177a 4500
003 LSCPL
005 20221219112719.0
008 130207t2010 ii ill.g |||| 001 0 eng d
020 _a9788120340893 (pbk)
040 _cNCL
082 _a006.6
_bMUK-C 2010 4313
100 1 _aMukherjee, D P
245 1 0 _aComputer graphics :
_balgorithms and implementations
_c/ by D P Mukherjee and Debasish Jana
_6880
260 _aNew Delhi :
_bPHI Private Limited,
_c2010c.
300 _a583 p. :
_bill, ;
_c24 cm. +
_e 1 Compact Disc (4 3/4 in.).
500 _aIndex included
520 _aThis book introduces the students to Windows programming and explains the building blocks for the implementation of computer graphics algorithms. It advances on to elaborate the two-dimensional geometric transformations and the design and implementation of the algorithms of line drawing, circle drawing, drawing curves, filling and clipping. In addition, this well-written text describes three-dimensional graphics and hidden surface removal algorithms and their implementations. Finally, the book discusses illumination and shading along with the Phong illumination model. Key Features : Includes fundamental theoretical concepts of computer graphics. Contains C implementations of all basic computer graphics algorithms. Teaches Windows programming and how graphics algorithms can be tailor-made for implementations in message-driven architecture. Offers chapter-end exercises to help students test their understanding. Gives a summary at the end of each chapter to help students overview the key points of the text. Includes a companion CD containing C programs to demonstrate the implementation of graphics algorithms
650 _aComputer graphics
_936
700 1 _aJana, Debasish
942 _2ddc
_cBK
999 _c9
_d9