Game programming :
Harris, Andrew, 1964-
Game programming : the L Line : the express line to learning / Andy Harris. - Chichester : John Wiley, 2007. - xxv, 570 p. : ill. ; 24 cm.
Includes index
1. Writing your First Program
2. Working with Data
3. Taking Control
4. Building a Game Foundation
5. Drawing and Events
6. Audio and Basic Sprites
7. Building a Working Game
8. Making Animated Sprites
9. Realistic Movement
10. Building a Game Engine
9780470068229 (pbk.)
2006936755
GBA685673 bnb
013572720 Uk
Computer games--Programming.
005.1 / HAR-G 2007 10070
Game programming : the L Line : the express line to learning / Andy Harris. - Chichester : John Wiley, 2007. - xxv, 570 p. : ill. ; 24 cm.
Includes index
1. Writing your First Program
2. Working with Data
3. Taking Control
4. Building a Game Foundation
5. Drawing and Events
6. Audio and Basic Sprites
7. Building a Working Game
8. Making Animated Sprites
9. Realistic Movement
10. Building a Game Engine
9780470068229 (pbk.)
2006936755
GBA685673 bnb
013572720 Uk
Computer games--Programming.
005.1 / HAR-G 2007 10070