Game programming : the L Line : the express line to learning / Andy Harris.

By: Harris, Andrew, 1964-Material type: TextTextPublication details: Chichester : John Wiley, 2007Description: xxv, 570 p. : ill. ; 24 cmISBN: 9780470068229 (pbk.)Subject(s): Computer games -- ProgrammingDDC classification: 005.1
Contents:
1. Writing your First Program 2. Working with Data 3. Taking Control 4. Building a Game Foundation 5. Drawing and Events 6. Audio and Basic Sprites 7. Building a Working Game 8. Making Animated Sprites 9. Realistic Movement 10. Building a Game Engine
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Holdings
Item type Current library Call number Status Date due Barcode Item holds
Books Books Namal Library
Computer Science
005.1 HAR-G 2007 10070 (Browse shelf (Opens below)) Available 0010070
Total holds: 0

Includes index

1. Writing your First Program
2. Working with Data
3. Taking Control
4. Building a Game Foundation
5. Drawing and Events
6. Audio and Basic Sprites
7. Building a Working Game
8. Making Animated Sprites
9. Realistic Movement
10. Building a Game Engine

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