Introduction to game programming with C++ :

Thoran, Alan

Introduction to game programming with C++ : by Alan Thoran. - New York : Wordware Publishing , Inc. 2007c. - xxi, 367p. : ill, ; 23cm.

Index included

Chapter 1: Mathematics___ the language of numbers---------------------
Chapter 2: Algebra--------------------
Chapter 3: The picture of mathematics-----------------------
Chapter 4: C++ and programming-------------------------
Chapter 5: The basics of C++------------------------
Chapter 6: Variables, constants and arrays------------------------
Chapter 7: Controlling program flow-----------------------
Chapter 8: Pointers----------------------
Chapter 9:Functions---------------------
Chapter 10: Data structures and classes-------------------------
Chapter 11: Memory allocation and strings------------------------
Chapter 12: File I/O and command line arguments---------------------
Chapter 13: Algorithms----------------------
Chapter 14: Game programming--------------------------
Chapter 15: 2D games and clanlib-----------------------
Chapter 16: Clanlib__ core classes---------------------
Chapter 17: Clanlib__ Scene management-------------------------
Chapter 18: 3D games and OGRE 3D--------------------
Chapter 19: Exploring OGRE 3D----------------------
Chapter 20: Other gaming libraries__ Install and sound-----------------------

9781598220322 (pbk)


Computer games--Programming.

005.133 / THO-I 2007 1055